![]() We will cover them in greater detail below:Ĭreate a new PlayerController Blueprint Class that enables the mouse cursor and any other desired mouse behavior.Ĭreate a new GameMode Blueprint Class that utilizes your new PlayerController Class. At a high level, the steps in Blueprint are as follows. To make a game where you use the mouse cursor possible, there are a few things you must do when getting started. Setting World Info Properties for Your Custom Game Mode ![]() Creating a Custom Player Controller for Mouse Control
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